Tag Archives: Miracles

Adjusting to a Modern World: B&R list part 2

The hero Modern deserves?
The hero Modern deserves?

In this second post about the Modern B&R list, I will discuss some of the cards that I ‘unbanned’ in my last post and my reasons behind it.

But first, I forgot a card in my last post:

Umezawa's Jitte
Umezawa’s Jitte

I forgot to mention this card in my last post. Sorry. This card was also one that I mulled a bit over. Because, without Stoneforge it is hard to judge how good this card would be. But I ultimately think that the card would be too good for modern and all decks with creatures would wan’t some number of it and thus having the same effect as Stoneforge would – have it or lose to it.

With that out of the way, lets get right into it. The following cards are the ones I ‘unbanned’ in my previous post. However, one disclaimer: I tried to include interactions between cards on the original B&R list in my judgment, but since I never have played with most of them, I probably missed a lot. And please remember, this is just a point of discussion. Here we go:

The first thing I want to discuss is some of the combo offenders above and how people perceive playing against combo. If you have ever dared to enter the dark and deep end of the internet (read: MTG Salvation forums), you have noticed that most Modern players have one thing in common: They love to complain about combo decks/players. It is not unlikely to read posts like this “I want to ban [Card] because it is so boring and I hate playing against it“. This is a completely fair opinion to have and I can respect that people can have different views of what they believe is fun. But why should we negate one players fun for the sake of the other? Can’t we find space to embrace all kind of play styles/preferences? Apparently not, or at least it seems like that. Cards like Seething Song, Second Sunrise and Jeskai Ascendancy are frequently referred to as boring. And yes, some people might find these cards incredibly boring to play against. But I can guarantee you that there also are people who find TarmogoyfBirthing Pod and Delver of Secrets incredibly boring. So why are we only listening to one part of the uproar? As mentioned in my last post, I hate (really hate) to play against Burn, but I would never go so far as to advocate that cards should be banned because they are boring. You either adjust or admit defeat – and I hope that our community one day can embrace that others might have different playstyle preferences than themselves and accept that they once in a while will have to accept to be bored in a match (just like everyone else).

With that in mind, lets start discuss some cards:

Jace, the Mind Sculptor
Jace, the Mind Sculptor
Bloodbraid Elf
Bloodbraid Elf

 

 

 

 

 

 

 

Jace, the Mind Sculptor is one of the most iconic cards in Magic and he is probably also one of the best. He might even be too good for Modern, but I would rather have him re-banned because of powerlevel issues than to never know if he could thrive in Modern. Most people will never get to play with this iconic card because of the steep cost of buying in to either Legacy or Vintage and I think he could help revive true Control in modern. This leads us to his age-old nemesis: Bloodbraid Elf. She can almost singlehandedly make sure he never gets our of hand and I thus think that we need both of them.

Green Sun's Zenith
Green Sun’s Zenith

Green Sun’s Zenith is often victim of the same accusations as I put forward against Stoneforge Mystic and Umezawa’s Jitte. It’s hard to overlook if you are playing green and with creatures. However, I don’t believe this to be the case – at least not to the same extend. This would enable Elves to probably climb up a few tiers and it would also give creature decks a way to find hatebears to help fight combo and control MU’s. Then there is the case of Birthing Pod decks. They certainly doesn’t need a boost, but I am unsure if they would want this card at all? It can only find green creatures and come with a high cost. I think that Chord of Calling‘s instant speed and versatility is better for them. But i’m no expert. Finally, then there is the case about Dryad Arbor. Is that really so broken that we can’t have both cards? I personally don’t agree.

Deathrite Shaman
Deathrite Shaman

Next up is this little guy. He was unfortunate enough to be the scapegoat when Jund was dominating Modern. However, I believe with the changes to the B&R list I put forward, that he has served his time and can be released into Modern again. There is no denying that he is incredibly good and WOTC probably shouldn’t have made him a 1/2, but I still feel that with the changes I suggest he has a place. Especially because of the next two cards:

Golgari Grave-TRoll
Golgari Grave-TRoll
Dread Return
Dread Return

 

 

 

 

 

 

 

 

This pair falls under the category I discussed earlier about perceived fun. But it might also just be too good for Modern. One thing is sure though, Golgari Grave-Troll will do nothing on its own. So there is no reason for it to be on the B&R list. Dread Return on the other hand could prove a problem. But I am not convinced at all. Without Dredge all-stars such as IchoridCabal TherapyBreakthrough and Lion’s Eye Diamond I believe that it can be contained with cards such as Scavenging Ooze, Rest in Peace and Deathrite Shaman (see above).

Ancestral Vision
Ancestral Vision

Ancestral Vision is the fixed version of Treasure Cruise. And without any good cards to abuse it (like Shardless Agent) I can’t really see why it is on the list in the first place. However, I can see a world where this, JTMS and BBE are in the same deck and that might be a problem. But for know (and because I don’t thin JTMS will ever be unbanned) I can’t see any reason for it to be banned. It would give a small boost to control, but it is a horrible topdeck in the lategame, so I am not even sure they want it.

Ancient Den
Ancient Den
Seat of the Synod
Seat of the Synod

 

 

 

 

 

 

 

 

As mentioned in my previous post, I swapped the Artifact Lands with Cranial Plating. My reasoning for this is that Cranial Plating is already pushing the limits powerlevel-vise and the fact that the artifact lands enables other cards and strategies (Tezzeret anyone?). These lands could also enable Thirst for Knowledge in control strategies.

Glimpse of Nature
Glimpse of Nature

This is another close-to-borderline card. However, I have a hard time seeing elves being really oppressive without Gaea’s Cradle, Natural Order, Wirewood Symbiotic, Birchlore Rangers and Quiron Ranger. I might be wrong and Beck // Call alongside GSZ is enough to push Elves to playable, but I don’t see that.

Ponder
Ponder
Preordain
Preordain

 

 

 

 

 

 

 

Here we encounter our first problem. These cards by themselves is far from ban worthy in my opinion. The problem is that the cards they find are broken is you are too effective in finding them. As mentioned in my other post, Serum Visions is a bad card and I hate that I need to play it. Unbanning both of these might be stretching it, but I think that at least Preordain should be released back into Modern.

Cloudpost
Cloudpost

When talking about Cloudpost, it is easy to compare it to the Tron lands – so lets do that. The perfect turn 3 with Tron leaves you with 7 colorless mana. The perfect turn 3 with Cloudpost leaves you with 6 mana. When we move on Cloudpost slowly overtakes the Tron lands. As of this moment I can’t remember the last time a Tron deck put up any respectable results? To be honest, I don’t think that Tron is a top tier deck and also it is pretty far from it. By unbanning Cloudpost we suddenly make ramp-into-big-awesome-things a top tier strategy. Even with the subpar land destruction we have in Modern already, I believe that this strategy can be kept under control.

Seething Song
Seething Song

I already discussed this in my last post when I discussed why Rite of Flame had to stay on the bench for know. This card will put Storm back on the radar and provide Modern with what I perceive as a ‘real’ combo deck, but the uprise in control will help keep its dominance down and the lack of interaction (compared to its Legacy counterpart) will continue to make Storm an easy deck to disrupt. So stop crying, make a better sideboard and get on with it.

Punishing Fire
Punishing Fire

Punishing Fire is also a mystery for me. People say that it would invalidate creature strategies. I don’t believe that is the case. In Modern each creature is already undergoing the “Bolt Test”, meaning that every creature with toughness below 4 has to be really efficient, have a value EtB trigger or something third. I don’t believe that spending 5 mana to kill a Wild Nactl or Kitchen Finks is too broken. This would help other creature strategies prevent Birthing Bod decks from out-valuing them and also help keep creature based combo decks (like Elves) and Planeswalkers in check.

Sword of the Meek
Sword of the Meek

Sword of the Meek is one of the cards on the current B&R list the the lowest powerlevel and I have a hard time seeing it warping Modern in any way. It might be used as wincon in some control builds or in a Tezzeret shell, but that’s it.

Last but not least, the final two cards from the list. Both banned because of their interference with tournaments by dragging out rounds (And yes, I will be very biased in my judgment of these. Sorry).

Second Sunrise
Second Sunrise
Sensei's Divining Top
Sensei’s Divining Top

 

 

 

 

 

 

 

 

First of all, I wanna make it clear that the reasoning behind the banning of these cards are BS. Both of the are clearly borderline good at what they do and if any, that should be the reason for banning them. Lets start with SDT. This is probably the card I want to see unbanned the most so that I can make a Modern version of Miracles (which I play in Legacy). This is the missing piece and such a good control card, but at the same time, I have a hard time seeing SDT + Counterbalance dominate Modern as people fear. First of all, Abrupt Decay sees a lot of play and AD don’t care much for our SDT + CB interactions. Second, even though the manacurve in Modern isn’t as widespread as in Standard, it is far from the streamlined ones of legacy, meaning that SDT + CB will be a lot less effective. Finally Brainstorm is not legal in Modern which means that the Miracle cards will be much less oppressive. This combination will also help keep the revival of engine-combo decks in check since they are very streamlined in their CMC curves.

This leaves us with Second Sunrise. Before everyone and their neighbor started hating on the Ascendancy combo, they all hated (and probably still do) Eggs. Eggs have a special place in my heart. I never really got to play it myself, but I enjoyed the deck. There is something beautiful about the way it works and how everything has synergy – the last true (engine) combo deck of Modern. Unfortunately some players were not adept to play with it, but still decided to bring it to tournaments. Combine that with the people who insist on not scooping when the deck goes of, and the rest is history as they say. First of all, I want to stress that the people forcing players to ‘play out’ their entire combo are entitled to do so, but my problem is with those who at the same time complain that rounds go to time. Like any other modern engine deck (Storm and Ascendancy) Eggs can easily be disrupted. Eggs are even disrupted by cards already in people’s sideboards like graveyard- and artifact hate.

In order to sum up or if TL;DR is the case here are the main points I wanted to bring forward:

  • Accept that people have different perceptions of what is fun and accept that I might not align with your perceptions. If we embrace all the play styles, Modern can flourish and grow to its full potential.
  •  WOTC can help this on the way by having a less conservative approach to the B&R list. By releasing a large amount of the cards on the list, they will create a truly diverse format that embraces all aspects of our beloved game.

Once again, let me know what you think in the comment section below. Am I completely crazy or is there some sense to my ideas?

J

PS.

I would love to create some video showcasing Modern as it would look like with this B&R list. Unfortunately though, I don’t own any Modern cards on MTGO (outside the ones I use in Legacy Miracles). So if you are interested in making a video series with me and have a substantial collection online, then please reach out to me.

UR Delver testing and Legacy DE videos

So after I repeatedly got told that Miracles would have a hard time beating UR Delver, I decided to try it out, since I didn’t remember the MU as being that bad. So see here how it goes:

Decided to include my latest Legacy DE also:

And yes, as you can see from the videos I’m still trying to fully learn how MTGO v. 4 “works”. Sorry for the horrible mistakes and the loose play. I don’t know what it is, but when I play online I can’t keep my focus and end up doing weird random stuff.

 

Let me know what you think of the UR Delver MU, my list & play and also feel free to point out my mistakes.

J

Do you believe in Miracles?

A playmat all Miracle players would want

I certainly do. But the kind of Miracles I believe in is not the divine kind. No, the Miracles I believe in is the premier control archetype in Legacy. In a time where it seems that everyone and their neighbors are playing UR Delver (or some other Delver variant), I truly believe that Miracles can flourish despite some ‘experts’ predicting the opposite. With GP:NJ coming up next week, I thought I would dedicate a post to this archetype even though I won’t participate.

As most followers of Legacy know, there are different ‘schools’ of Miracles. I adhere to the Joe Lossett version and have played it since I began playing Legacy a couple of years ago.

However, unlike Godfather Lossett, I believe that Kharns of Tarkir gave the Legendary build of Miracles new toys. More on that later.

I participated in my first SCG Open last week in Oakland, and went 4-3-1. On paper, that is not a particularly good finish, but I was in contention for Top 8 until my second loss, which came in round 7 and that game could easily have turned out in my favor and then who knows what would have happened? This is the list I played there:

UWR Miracles
UWR Miracles

The list felt good and none of my matches felt unwinnable . So as mentioned earlier I believe that KTK gave us some new toys. Most notably is my inclusion of Dig Through Time in the main. Throughout the tournament in Oakland I was never sad to see a DTT and I never had a problem casting one when needed. However, I feel that my list can be optimized further to exploit the undeniable power of the card. As good as the card is, it doesn’t play well with Miracles since you almost never want those in your hand and getting a Brainstorm + a Miracle can be clunky. With this in mind my first change would be this: + 1 Supreme Verdict -1 Terminus

Supreme Verdict
Supreme Verdict
Terminus
Terminus

 

 

 

 

 

 

 

Supreme Verdict play a whole lot better with DTT than Terminus as explained above and the uncounterablity clause is not irrelevant in a world dominated by Delver decks filled with cheap and efficient counterspells. However, this is the only change I am certain of and I am not sure you should change anything else from the main. However, another possible change I am considering is the following and I hope you will share you opinions about this one in the comment section below.

+1 Snapcaster Mage, – 1 Vendilion Clique

Snapcaster Mage
Snapcaster Mage
Vendilion Clique
Vendilion Clique

 

 

 

 

 

 

 

As the meta evolves around Insectile Aberrations and Treasure Cruises, cards like Red Elemental Blast and Pyroblast are MVPs, but I am not sure going up to 3 in the main is the right thing to do, so by adding another Snapcaster Mage you are getting more milage out of the ones you already have. Also, having access to early blockers are not a bad thing either. This means that the third Vendilion Clique has to go to the sideboard for now.

Finally, the last change I will be doing to my main is -1 Tundra, +1 Arid Mesa

Tundra
Tundra
Arid Mesa
Arid Mesa

 

 

 

 

 

 

 

By adding another fetch will help me filling my graveyard to fuel DTT and has the added effect of being fantastic with BrainstormSensei’s Diving Top and Jace, while also giving me another red fetch support the basic mountain.

Moving on to the sideboard. I am pretty sure most of you had to make sure that you did actually se Pearl Lake Ancient in a legacy sideboard. This bad guy won me 2 games in Oakland.

Pearl Lake Ancient
Pearl Lake Ancient

Yes, it might seems as an odd and controversial choice. I wanted a card that I could bring in against the mirror and against other control decks. In these matches both players are removing most of their removal and bringing in counterspells. These games usually evolves around big counterwars over Jace’s, Counterbalances and Entreat’s and the one losing the counterwar end up being in trouble. So by adding another treat, that cannot be countered, I never have to fear ending up on the losing side of a counterwar. Also, I am testing this guy against the various BUG variants, being uncounterable and immune to Abrupt Decay mean that BUG have very few ways of getting rid of this guy and he blocks Tarmogoyf like a boss. I will admit that I am not 100% sold on this card yet, but so far I have been pleased with its performance and I will continue testing him.

The next card I want to talk about is Blood Moon. Blood Moon has the ability to single handily win you games agains the greedy 3-color manabases out there and acts as false hope against the pure evil that is 12-post. However, I am not sure this card is good enough. I am a strong proponent for making Abrupt Decay a completely dead card by siding out all non-creature targets against decks that rely on it. And it does absolutely nothing against UR Delver, which as mentioned is everywhere at the moment, so I don’t think it deserves a place in the sideboard at the moment.

In its place I wan’t to try a copy of Red Element Blast’s odd cousin: Blue Elemental Blast.

Blue Elemental blast
Blue Elemental blast

With everyone trying to fit in Red Elemental Blasts and Pyroblasts in their 75 and Burn growing more popular, this card goes up in value. Cards like Young PyromancerSulfuric Vortex and Fireblast are seeing more and more play and having answers to them both on the stack and in play can’t be underestimated.

Another card I wan’t to talk about is Council’s Judgment. When Council’s Judgment was release I played 1 copy in the main and 1 copy in my sideboard, but I soon removed it from the main and I haven’t missed it since. And currently, I am not sure it is needed in my sideboard either. However, with DTT now in my deck, I like the idea of having access to powerfull silverbullets I can bring in.

The next card to face the axe is one of my all-time favorite cards (in Miracles), so it saddens me he has to go: Venser, Shaper Savant

Venser, Shaper Savant
Venser, Shaper Savant

With Sneak & Show being at an all-time low I believe that one in the main is enough and this spot could be used better.

Finally, I will try to replace a copy of Rest in Peace with the newest edition of “WotC hates combo-card”: Containment Priest

Containment Priest
Containment Priest

I like diversifying my silverbullets, and now with the extra copy of Venser gone I believe this has a place in the sideboard since it hoses almost every combo deck in legacy besides Storm (Which is a good matchup already).

So after these changes the list looks like this:

UWR Miracles
UWR Miracles

I would love to hear your thoughts about my changes and post in general.

J

 

 

 

 

New feature: Album of the week

New Feature: Album of the week
New Feature: Album of the week

I just added a new feature to my blog: Album of the week. It will feature albums that I probably won’t have time to cover with dedicated posts on this blog, but who am I to deny you good music?

It will be shown on the right sidebar on the landing page. So now you got another reason to check out my blog regularly. I will recommend a new ‘album of the week’ each Monday.

Also, here is a small teaser of the titles of my upcoming posts for the next couple of weeks:

– Miracles test sessions (Video content)

– Adjusting to a Modern World (3 part series)

– Bayani Redux

– Intuition & Equalibrum

So remember to check for new posts regularly (if you by any chance should miss my announcements on social media).

J